Case of Study: Santander App mobile to Match
About the project
Client:
Match
Technical challenge
I had to choose an App that I think to need a good oportunity to design 2 of their components and explain all the design process in an interview.
What do we expect to see?
1. A before and after:
For these 2 components, I had to clearly present their original state (using screenshots) and compare with the high-fidelity redesign proposal.
2. My design vision:
For each component, briefly explain the key problems you identified.
3. Mastery of Figma:
This will challenge me to demonstrate my knowledge using the tool and my UI skills.
Submission and deadline
2 to 3 days
Design Process
During the design process I choose Santander because they don´t change his platform for to many years. I have been using this app for so long and im user also to other bank apps. The competitors innvovate in own apps in some many ways but Santander still look at the same way as 10 years ago.
With this hipotetical case I worked.
Did a Research about the improvments that i could do.
Defined the UI problems
Did a user flow around 2 tasks: Identify the products and se my money movments.
Created the wireframe in low fidelity.
Created the UI KIT.
Created the variables and Styles.
Presented the project to a hipothetical client.